CYBERSOCIETY 2.0 PDF

This book is a sequel to his first on CMC and community. He questions our assumptions of Internet communities: whether we need new communities and if we can create them technologically. One problem for online communities is that face-to-face communication is lost; instead, he argues that we might define "community" in terms of social networks. Still, even this is problematic since people in cyberspace lack the personal commitments to one another that some believe form the crux of community.

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This book is a sequel to his first on CMC and community. He questions our assumptions of Internet communities: whether we need new communities and if we can create them technologically. One problem for online communities is that face-to-face communication is lost; instead, he argues that we might define "community" in terms of social networks. Still, even this is problematic since people in cyberspace lack the personal commitments to one another that some believe form the crux of community.

This essay is a good point of departure for the forthcoming writers. She frames her analysis with two questions: "does on-line community really serve as a substitute for off-line community" and "what occurs on-line that leads some people to experience them as communities" ? She claims that there exists a "style" to online community, characterized by "a range of preexisting structures, including external contexts, temporal structure, system infrastructure, group purposes, and participant characteristics" The resulting effect is a set of shared meanings that allows users to believe that they are a community.

A strong community is one that can identify its core beliefs and creators of new media must assist that core by understanding the community, the activities and relationships of its members, the best media for sustaining those relationships, and the expected forms of communication.

Following an obscure discussion of economics and politics, Agre warns that creators are also designers of social relationships. As a techne on media design, this chapter is helpful. She explores the futuristic imaginings of feminist writers who offer ideas for communities and contends that while some of these possible alternatives are radical and "incompatible with the survival of the present culture" , they should be considered. Yet, little is proposed toward getting us there. While her essay does not provide any answers, she advances ten areas for investigation that are worthwhile for those interested in this area.

Through interviews and participant observation, she argues that teens may find a "pure" relationship--one in which both gratify wishes through interpersonal intimacy. These cyber-relationships are different, however, in that particular elements are missing--trust, commitment, and longevity--and that participants seem more empowered.

These missing elements, however, may affect later real-life relationships. Overall, her findings appear elementary; those with any online experience can intuit what Clark offers as insights. Consequently, this chapter is instructive to those who do not have such experience. Virtual Ethnicity: Tribal Identity in an Age of Global Communications Poster discusses "the fate of ethnicity in an age of virtual presence" Within MOOs, for example, users can portray ethnicity with virtual people-icons, names, and even voices.

But through email, where choices are limited, there are no absolute barriers to presenting ethnicity. He does not satisfactorily explore, furthermore, tribal or communal identity that the title of his essay embraces. They argue that the fragmented self can become a fixed identity, hindering flexible social interaction necessary for a strong community. This final chapter is a pleasant ending to an otherwise frustrating book. Conclusion Expecting a book on CMC and community, I found a loose collection of essays that only indirectly focused on community.

A better reason to buy is its rich bibliography that will be helpful to anyone who buys the book. Many "insights" are oversimplified and are not varied enough.

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Cybersociety 2.0: Revisiting Computer-Mediated Communication and Community

CyberSociety 2. When CyberSociety was completed late in the WorldWideWeb was something I clearly recall talking about with colleagues online. As I had expected at that time, though, innovations in CMC, and communication via computers generally, exponentially increased to the point where electronic mail is as common in most countries as a phone call, or, as Adrianne Laird, then one of my undergraduate students, put it, even virtual reality was "just around the corner from commonplace. And, also like its predecessor, CyberSociety 2. Such assistance can be found in a variety of sources available at most bookstores and libraries, and even more readily available online.

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CyberSociety 2.0 : revisiting computer-mediated communication and community

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